Gear VR is supported in Humanoid Control and InstantVR version 3.2 and higher.
Samsung Gear VR Innovator & Consumer versions are supported.
The extension supports Samsung Gear VR on Android. Ensure Android is selected as platform in Build Settings.
Oculus Runtime for Windows version 1.3 or higher is required.
The runtime can be downloaded from the Oculus download page.
Virtual Reality Supported should be checked in Editor->Project Settings->Other Settings and the Oculus SDK should be added to the Virtual Reality SDKs.
The script IVR_UnityVR should be added to the character’s GameObject. It is suggested to use one of the MH_VR… prefabs found in the InstantVR/prefabs folder as a starting point.
If a custom Head Target is used, ensure that the First Person Camera is selected on the Head Target.