Supported Devices

OpenVR / HTC Vive

OpenVR (SteamVR) is supported for Head Mounted Devices and Hand Controllers. The Vive Trackers are documented separately. Information about the use of VRTK with Humanoid Control is found here. Prerequisites InstantVR OpenVR is supported in InstantVR version 3.4 and higher. Steam VR controllers are only supported in InstantVR Advanced and Edge version 3.4 and higher....

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HTC Vive Trackers

Vive Trackers are an extension for the OpenVR support which makes it possible to tracks body parts like head, arms, hips and feet by attaching them to the various body parts. Prerequisites InstantVR Vive Trackers are not supported in InstantVR Humanoid Control Vive Trackers are supported in the Humanoid Control Plus and Pro packages. Humanoid...

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Oculus Rift/Touch

Oculus Rift and Touch are supported to track head and hands of an avatar. Prerequisites InstantVR Oculus Rift is supported in InstantVR version 1.0 and higher. Oculus Touch is supported in InstantVR Advanced and Edge version 3.6 and higher. Humanoid Control Oculus Rift and Touch are supported in Humanoid Control VR, Plus and Pro. Hardware...

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Oculus Quest

Oculus Quest supported to track head and hands of an avatar. In the Editor an Oculus Rift can be used for testing the scene even when the platform is set to Android. For final testing on the Oculus Quest, a build needs to be made and transferred to the Quest. The easiest solution for building...

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Gear VR, Oculus Go

Prerequisites InstantVR Gear VR / Oculus Go is supported in InstantVR version 3.2 and higher. Oculus Quest is not supported. Humanoid Control Gear VR / Oculus Go and the controller are supported in Humanoid Control VR, Plus and Pro packages. Oculus Quest is supported in Humanoid Control VR, Plus and Pro version 2.2 and higher....

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Google VR / Cardboard

Prerequisites InstantVR Google VR is supported in InstantVR version 3.1 and higher. Humanoid Control Google VR is supported in Humanoid Control VR, Plus and Pro packages. Hardware Google Cardboard v1 & v2 are supported in combination with suitable Android phones. Operating System Google VR is supported for Android. iOS may work, but hasn't been tested....

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Windows Mixed Reality

The Windows Mixed Reality platform supports various Headsets and Motion Controllers based on the Microsoft Mixed Reality platform. Prerequisites InstantVR Windows Mixed Reality is not supported in InstantVR. Humanoid Control Windows Mixed Reality is supported in Humanoid Control VR, Plus and Pro packages. Hardware All Mixed Reality Headsets and Motion Controllers are supported Operating System Windows...

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VRTK

VRTK is a popular virtual reality toolkit which supports various VR devices. It includes functionality for many useful actions and interactions. With this extension it is possible to attach a humanoid avatar to the tracking of VRTK. Next to that networking is supported such that multiple players can share the same scene. Prerequisites Humanoid Control...

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Microsoft HoloLens

Prerequisites Microsoft HoloLens is supported in Humanoid Control VR, Plus and Pro. Hardware Microsoft HoloLens and HoloLens Emulator are supported Operating System This extension support HoloLens on Microsoft Windows 10. Setup Build Settings should be set to the following: Platform: Windows Store SDK: Universal 10 Target Device: HoloLens Virtual Reality Supported should be checked in...

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Game Controllers

A growing number of game controllers is supported natively. The following controllers are currently supported: Microsoft Xbox controller (360, One) Playstation4 controller Steelseries XL controller GameSmart controllers (e.g. MadCatz C.T.R.L.R.) Sweex GA100 (Yes, it is obscure but I happen to have one 🙂 Additionally, the following hand trackers are also supported like game controllers: Razer...

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Keyboard/Mouse

The keyboard/mouse combination is the default controller which is used when no other controller is available. Similar to the Xbox controller, it does not provide any tracking and it only provides the basic body movements. Prerequisites InstantVR Mouse/keyboard input is supported in InstantVR Free and Advanced version 1.0 and higher. The script IVR_Traditional should be...

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Leap Motion

Leap Motion enabled detailed hand tracking with markerless optical detection. Individual finger movements can be tracked. Prerequisites InstantVR InstantVR Advanced or Edge version 3.0 or higher is required. InstantVR Advanced or Edge version 3.3. or higher is required for non-HMD mounted placement. Humanoid Control Leap Motion is supported in Humanoid Control Plus and Pro. Hardware...

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Microsoft Kinect 360 / Kinect for Windows 1

Microsoft Kinect 360 & Microsoft Kinect for Windows enable full body tracking. Prerequisites InstantVR Microsoft Kinect 360/Kinect for Windows 1 is no longer supported in InstantVR due to issues in the Kinect driver in combination with Unity 5. Humanoid Control Microsoft Kinect 360/Kinect for Windows 1 is supported in Humanoid Control Plus and Pro version...

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Orbbec Astra

Orbbec Astra provides full body tracking. Prerequisites Humanoid Control Orbbec Astra is supported in Humanoid Control Plus and Pro version 2.0 and higher. Hardware Orbbec Astra, Astra S and Astra Pro are supported. Operating System Orbbec Astra is only supported on Microsoft Window 10. Unity Unity v5.5 or higher is required. Setup For the Orbbec...

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Microsoft Kinect One / Kinect for Windows 2

The body tracking of the Microsoft Kinect One or 2 has been improved compared to the Xbox 360/Kinect. Although the functionality is largely the same, you will get better results with the new Kinect. Kinect can be combined with Oculus Rift to get full body tracking. Important Note: the combination of Kinect with HTC Vive...

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Razer Hydra

The Razer Hydra offers high precision hand tracking with additional input buttons and sticks. Prerequisites InstantVR Razer Hydra is supported in InstantVR Advanced and Edge version 1.0 and higher. Humanoid Control Razer Hydra is supported in the Humanoid Control Pro package. Hardware Razer Hydra hardware is supported. Operating System Razer Hydra is only supported on...

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Perception Neuron

Full body tracking is supported with Perception Neuron up to 32 bones. Prerequisites InstantVR Perception Neuron is not supported in InstantVR Humanoid Control Perception Neuron is supported in Humanoid Control Pro. Hardware Perception Neuron with up to 32 neurons is supported. Operating System Microsoft Windows is required. Setup Make sure Perception Neuron support is enabled....

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Intel Realsense

Intel Realsense supports facial tracking. Prerequisites InstantVR Intel Realsense is not supported in InstantVR Humanoid Control Intel RealSense is supported in Humanoid Control Pro. Hardware Intel Realsense F200 and SR300 are supported. SDK Intel RealSense SDK 10.0.26.396 needs to be installed. Operating System Microsoft Windows is required. Setup Intel RealSense Support needs to be enabled...

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Tobii Eyetracking

Tobii Eyetracking is supported for head and eye tracking. Prerequisites InstantVR Tobii Eyetracking is not supported in InstantVR Humanoid Control Tobii Eyetracking is supported in the Humanoid Control Pro package. Hardware Tobii Eye Tracker 4C Tobii EyeX (untested) Eye Tracking Laptops and Monitors (untested) Operating System Microsoft Windows is required. Setup For Tobii Eyetracking to...

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OptiTrack

Rigidbody and skeleton tracking is supported with OptiTrack Prerequisites InstantVR OptiTrack is not supported in InstantVR Humanoid Control OptiTrack is supported in Humanoid Control Pro. Hardware All OptiTrack hardware supported by Motive Tracker or Body 2.0. Operating System Microsoft Windows is required. Setup Make sure OptiTrack support is enabled. Go to Edit Menu->Preferences->Humanoid and make...

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