Google VR / Cardboard
Google VR is supported in InstantVR version 3.1 and higher.
Google VR is supported in Humanoid Control VR, Plus and Pro packages.
Unity versions 2017.4 up to 2019.4 are supported.
Google Cardboard v1 & v2 are supported in combination with suitable Android phones.
Google VR is supported for Android. iOS may work, but hasn’t been tested.
pre Unity 2017.2: Virtual Reality Supported needs to be enabled in Edit Menu->Project Settings->Player->Other Settings. Google VR needs to be added to the Virtual Reality SDKs.
Unity 2017.2 and higher: Virtual Reality Supported needs to be enabled in Edit Menu->Project Settings->Player->XR Settings. Google VR needs to be added to the Virtual Reality SDKs.
The script IVR_UnityVR should be added to the character’s GameObject. It is suggested to use one of the MH_VR… prefabs found in the InstantVR/prefabs folder as a starting point.
No further preparations are necessary for Google VR support.
First Person Camera needs to be supported for Google VR. For convenience, this option is also found on the Humanoid Control script.