Body Movements

IVR_Body Movements

Version: 3.1

The Body Movements implements the full body procedural animation based on various inverse kinematics techniques.

The script is editor enabled so that the body positions are updated even which you move the InstantVR targets in the editor during design.

The script can be disabled so that body movements are no longer updated anymore. Enabling the script will update the body movement to the targets directly.


The script should be place on a game object with the InstantVR script attached

Inspector Properties

Enable TorsoAre upper body movements allowed?
Enable LegsAre leg movements allowed?