Head Controller

Implements the handling of the head input from the various input controllers. This functions should be set on a target and will update its transform.

Inspector Properties

ControllerWhich controllers are enabled. The order in which the controllers are listed determine the priority. For example: the Oculus Rift is chosen above the Kinect
– RiftOculus Rift
– KinectMicrosoft kinect. Rotation is not supported
– Stick RightRazer Hydra & Xbox 360 right stick
– Stick LeftRazer Hydra & Xbox 360 left stick

Additional Script Variables

ActivatedIs the tracking of the target currently active?