Release Notes

Release Notes v3.0 (beta)

Features New Events and ScriptsHand Pose DetectionHand Pose InputPinch interactionValve Index / SteamVR Knuckles supportOculus Quest supportMirror networking supportPhoton Bolt networking support(Pro) Apple ARKit face tracking(Pro) Eye Behaviour Version 3.0 beta 7 Kinect 2 tracker now uses the HumanoidControl librarygrabbing rigidbody with jointTeleporter Click supportStability of the humanoid targetsTwo handed grabbingEvent Handlers improvements Version 3.0...

Read more ...

Release Notes v2.2

New Features v2.2 Valve Index / SteamVR Knuckles supportOculus Quest support Version 2.2.2 Hand pose editor now generates side-independent posesRemoved unneccesary 'Grabbed Object does not have NetworkIdentity/PhotonView'Orbbec Astra now uses Forward Kinematics for spineAstra Tracker does not show TrackingAstra rotations not working properlyAstra supporting Calibrate at StartContollerInput missing OpenVR entryKinect plugins limited to Windows/StandaloneFixed hand...

Read more ...

Release Notes v2.1

Version 2.1.15 Remote Avatar movementsLet go object colliders restorationHandle as Rigidbody child grabbingVive Arm tracker when tracker is not presentUnet Grabbed Object at scene startAuto Preferences Setting for XR SDKsOrbbec Astra SDK v2.0.15 compatibilityUnity 2019.1 compatibilityVRTK calibration and hand positionOrbbec Astra crashAvatars with rotated hips Version 2.1.14 Windows MR select and grab buttons are pressed...

Read more ...

Release Notes v2.0

Version 2.0.7 Fixed synchronization with SteamVR multiplayerFixed throwing of objectsLeg rotation fix when Hips Target is selectedCharacter colliders are no longer created when physics is offHead Target can fly away in some situationsCorrected the label ‘Collision Check’ on the Teleport TargetFixed Kinect legs not tracking when animation is enabled Version 2.0.6 Fixed collisions with trigger...

Read more ...

Release Notes v1.3

Version 1.3.5 Added missing Tools folder Version 1.3.4 Torso Rotation improvementsVive Trackers no longer drift away when losing trackingOculus issue in Unity 2017.2+Mixed Reality issue in Unityy 2017.2+Added Avatar Manger Version 1.3.3 Gear VR controller left hand movementsImproved Gear VR Controller arm movementsHips Target Animator Enabled value not persistentWith Hips Animator neck could turn more...

Read more ...

Release Notes v1.2

Version 1.2.4 Fixed avatar pose issues when scaling or changing the avatarNew Foot Event InputFixed Hand Targets cannot be clearedFixed upper legs not movingFixed missing Kinect DLLRemoved dependency on OVRUtilities Version 1.2.3 Grabbing objects in editor modeFixed interactionFixed Kinect foot trackingFixed arm movements when avatar is not in T-PoseFixed Oculus sensor and touch positions not...

Read more ...

Release Notes v1.1

Version 1.1.7 Collision detection improvementsOptimization Neuron-Kinect fusion Version 1.1.6 Humanoid Control can now be placed in a different location in the projectNetworking fixes Version 1.1.5 Unity Networking picking up objects fixedNeuron Sensor fusion improvementsLeap Motion tracking improvementsKinect Face jaw tracking improvements Version 1.1.4 Collisions not working after a whileImproved Vive Tracker body position detectionImproved OptiTrack...

Read more ...

Release Notes v1.0

Version 1.0 Initial Release

Read more ...