Release Notes v1.3
Version 1.3.5
- Added missing Tools folder
Version 1.3.4
- Torso Rotation improvements
- Vive Trackers no longer drift away when losing tracking
- Oculus issue in Unity 2017.2+
- Mixed Reality issue in Unityy 2017.2+
- Added Avatar Manger
Version 1.3.3
- Gear VR controller left hand movements
- Improved Gear VR Controller arm movements
- Hips Target Animator Enabled value not persistent
- With Hips Animator neck could turn more than 90 degrees
- Foot Input Hit Ground was triggered only once
- Rotational tracking issue on foot and hand targets.
- Fixed rotational head tracking deviation
Version 1.3.2
- Added Audio Source support of headTarget for audio energy
- Humanoid and Target preset targets are back in Controller/Hand/Foot Input
- Added buttons for adding Gaze/Pointing Interaction
- Fixed rotated torso when Humanoid Y rotation is not 0
- Fixed gaze interaction not updating focus point
- Fixed RealSense head tracking
Version 1.3.1
- Fixed disabled GameObjects in demo scene
Version 1.3.0