Release Notes v1.3

Version 1.3.5

  • Added missing Tools folder

Version 1.3.4

  • Torso Rotation improvements
  • Vive Trackers no longer drift away when losing tracking
  • Oculus issue in Unity 2017.2+
  • Mixed Reality issue in Unityy 2017.2+
  • Added Avatar Manger

Version 1.3.3

  • Gear VR controller left hand movements
  • Improved Gear VR Controller arm movements
  • Hips Target Animator Enabled value not persistent
  • With Hips Animator neck could turn more than 90 degrees
  • Foot Input Hit Ground was triggered only once
  • Rotational tracking issue on foot and hand targets.
  • Fixed rotational head tracking deviation

Version 1.3.2

  • Added Audio Source support of headTarget for audio energy
  • Humanoid and Target preset targets are back in Controller/Hand/Foot Input
  • Added buttons for adding Gaze/Pointing Interaction
  • Fixed rotated torso when Humanoid Y rotation is not 0
  • Fixed gaze interaction not updating focus point
  • Fixed RealSense head tracking

Version 1.3.1

  • Fixed disabled GameObjects in demo scene

Version 1.3.0

  • Windows Mixed Reality support (including motion controllers)
  • New Hand and Foot Input modules