Frequently Asked Question
Errors when updating to SteamVR v1.2
Last Updated 6 years ago
InstantVR v3.6 is not compatible with SteamVR v1.2 it is therefore not advisable to update to version 1.2. InstantVR v3.7 includes SteamVR v1.2 and thus solves this issue.
If you do update to SteamVR v1.2, you can make the following change to solve the issue:
In IVR_SteamVRHand.cs and IVR_SteamVRControllerHand.cs, change
SteamVR_Utils.Event.Listen("device_connected", OnDeviceConnected);
to
SteamVR_Events.DeviceConnected.Listen(OnDeviceConnected);
And Change args[] On "OnDeviceConnected" function to int and bool.
If you do update to SteamVR v1.2, you can make the following change to solve the issue:
In IVR_SteamVRHand.cs and IVR_SteamVRControllerHand.cs, change
SteamVR_Utils.Event.Listen("device_connected", OnDeviceConnected);
to
SteamVR_Events.DeviceConnected.Listen(OnDeviceConnected);
And Change args[] On "OnDeviceConnected" function to int and bool.